China Approves 87 New Video Game Licenses In February
China’s approval of 87 new video game licenses in February is another sign that regulatory pressure in the world’s largest…
China’s approval of 87 new video game licenses in February is another sign that regulatory pressure in the world’s largest…
The largest E-Sports gaming competition run by the PTCL Group, GameKey Arena, has reached the nail-biting semifinal round. The largest…
“The gaming monitor market is only going to get bigger, and gamers are now seeking more out of their monitors,”…
PTCL Brings GameKey Arena To Help Explore New Gaming Talent
“Girls Make Games is a program that exposes girls to video game development and encourages them to explore careers in…
African Carry1st since its launch in 2018 has raised funding from investors such as Google via its Africa Investment Fund…
For years, Chinese authorities have sought to control how much time kids can spend playing games online, to fight “internet…
It is the first time that the bamboo curtain country approved imported game titles after 18 months, which are a…
In today’s digital age, where 39% of the world’s population is a gamer, eSports has emerged as one of the…
Miaozi launched its first title globally on Steam last Friday. Called Cygnus Enterprises, the game, in the studio’s own words,…
“Around the world, a small subset of people who game and use social media can lose control of that behavior,…
As a lapse of trust emerges among the pakistani gaming community, that’s all everyone can talk about. Some three gaming…